Recently SameBoy has released v0.15 build with support for motion controls and its great. Maybe it is possible to do it in NanoBoy too? They implemented "the mouse, as well as a joystick, can be used for motion controls. On the Cocoa frontend, a supported controller's motion controls can be used as well." I like it but I would like to request Cemu hook support (Cemu, Dolphin, Citra, etc.) on PC.
SDL2 has support for motion control for controllers like Switch Pro Controller, Joy-Cons, DualShock 4, DualSense, Steam Controller. We will be able to play normally motion sensor games like Kirby Tilt 'n' Tumble, Command Master or Warioware. It would be great to have proper support for this feature too.
Recently SameBoy has released v0.15 build with support for motion controls and its great. Maybe it is possible to do it in NanoBoy too? They implemented "the mouse, as well as a joystick, can be used for motion controls. On the Cocoa frontend, a supported controller's motion controls can be used as well." I like it but I would like to request Cemu hook support (Cemu, Dolphin, Citra, etc.) on PC.
SDL2 has support for motion control for controllers like Switch Pro Controller, Joy-Cons, DualShock 4, DualSense, Steam Controller. We will be able to play normally motion sensor games like Kirby Tilt 'n' Tumble, Command Master or Warioware. It would be great to have proper support for this feature too.