nba-emu / NanoBoyAdvance

A cycle-accurate Nintendo Game Boy Advance emulator.
GNU General Public License v3.0
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Flickering not present on real hardware #286

Closed GValiente closed 1 year ago

GValiente commented 1 year ago

Test ROM

In the scanline marked by the red arrow, there's some flickering not present on real hardware. Map scale is updated each scanline in a H-Blank interrupt, so the flickering is probably related to that:

world_map

Margen67 commented 1 year ago

Duplicate of #287

fleroviux commented 1 year ago

Closing as this is an exact duplicate. Weird, probably Github glitched out or the form was submitted twice.