nbenven95 / BattleTank

Second major project in the Udemy Unreal Engine 4 course (project is actually C++, github seems to have goofed)
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Implement tank movement #11

Closed nbenven95 closed 5 years ago

nbenven95 commented 5 years ago

The tank movement component will work as a "fly by wire" system, interpreting human or AI intention and converting it to +1/-1 input for the left and right tracks. This type of API is necessary for the AI to use, but also allows us to implement a new, more natural control scheme for players where they can use WASD rather than having to control the tank tracks individually.