nbenven95 / BattleTank

Second major project in the Udemy Unreal Engine 4 course (project is actually C++, github seems to have goofed)
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Projectiles clipping through terrain #15

Closed nbenven95 closed 5 years ago

nbenven95 commented 5 years ago

Projectiles pass through terrain (e.g. hills). Setting up collision in the static mesh for the projectile did not fix this for some reason.

nbenven95 commented 5 years ago

The issue comes from the fact that "simulate physics" is turned off in the Projectile blueprint file. I'll need to mess around with the projectile mass to get them actually firing.

nbenven95 commented 5 years ago

Turning on collision events for projectiles fixed this. This was rectified when we reworked the Projectile class in lecture 244.