Closed nbenven95 closed 5 years ago
Ended up implementing this in a slightly different way than what was recommended in lecture 234. Because of this, the reticle turns green when ready to fire AND only if it is on something that the tank can actually hit (not out of the range of motion of the barrel). May need to iterate back on this.
Add a feature to make the crosshair turn green when ready to fire, red when reloading and amber when the barrel is moving.