nbenven95 / BattleTank

Second major project in the Udemy Unreal Engine 4 course (project is actually C++, github seems to have goofed)
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Adding player affordances: tanks move when hit by shell #27

Closed nbenven95 closed 5 years ago

nbenven95 commented 5 years ago

Spawn a RadialForceComponent when the projectile impacts something to create an "explosion force".