Add TankAIController component, analogous to the TankPlayerController. However, this is what will auto-possess tanks that are placed in the game. The player-controlled tank gets possessed by the player controller in a special case (as defined by the game mode blueprint).
Add TankAIController component, analogous to the TankPlayerController. However, this is what will auto-possess tanks that are placed in the game. The player-controlled tank gets possessed by the player controller in a special case (as defined by the game mode blueprint).