Open salvync opened 2 years ago
Hi salvync i'm sorry because i can't help in this case, because this ANE update only for android, i don't own a mac to try updating IOS part of this ANE. i hope that lilili87222 or some one else update it.
Thank you for the reply. It is an Android update (admob_android_GMA21_V_27_07_2022.ane), but it did work on iOS 16.1. I was lucky I guess.
hi if you still interested i've created a new Admob ane for IOS & Android https://github.com/nboy1/Admob-for-Flash-ANE-GMA21-GLM-
Thank you so much for your message. I will try it out.
On Wed, Apr 12, 2023 at 1:37 AM souidi-h @.***> wrote:
hi if you still interested i've created a new Admob ane for IOS & Android https://github.com/nboy1/Admob-for-Flash-ANE-GMA21-GLM-
— Reply to this email directly, view it on GitHub https://github.com/nboy1/admob-for-flash-android-GMA-21.0.0/issues/2#issuecomment-1504676892, or unsubscribe https://github.com/notifications/unsubscribe-auth/AO5ZAAEQT4MCVKD4F6BQO2LXAY5QXANCNFSM6AAAAAARWWOXPM . You are receiving this because you authored the thread.Message ID: @.***>
Hello. I recently created an iOS game using Animate and Harman SDK 5.0.1.1, I used this ANE to install Admob in it and the ads are showing fine. All functions are called from the Main.as I want to update all my previous games with this ANE, but I am having errors and the game freezes after compiling and opening it on my test iphone. I suspect it has to do something with initiating this ANE from the timeline (Frame 1). Is there a work around for this issue? Thank you in advance for your help. I have been out of the scene for about 3 years. Thank you for this ANE.