ncannasse / hxsl

Haxe Shader Language, a high level 3D shader language for Haxe
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Build error #1

Closed profelis closed 11 years ago

profelis commented 12 years ago
hxsl/Parser.hx:516: characters 7-13 : This constructor is not part of the enum haxe.macro.ExprDef

after fix this bug

haxe hxsl.hxml
hxsl/RuntimeCompiler.hx:508: characters 3-49 : Invalid field access : length
hxsl/RuntimeCompiler.hx:549: characters 9-35 : Called from
hxsl/RuntimeCompiler.hx:540: characters 12-19 : Called from
hxsl/RuntimeCompiler.hx:566: characters 37-44 : Called from
hxsl/RuntimeCompiler.hx:257: characters 35-42 : Called from
hxsl/RuntimeCompiler.hx:171: characters 3-32 : Called from
hxsl/RuntimeCompiler.hx:70: characters 11-24 : Called from
test/Main.hx:28: characters 9-57 : Called from
test/Main.hx:41: characters 7-20 : Called from
test/Main.hx:40: characters 2-5 : Called from
test/Main.hx:129: lines 129-145 : Called from
Aborted

Mac os 10.7.3

$ haxe 
Haxe Compiler 2.10 - (c)2005-2012 Motion-Twin
haxelib info format
Name: format
Tags: abc, amf, cross, flv, gz, mp3, pbj, pdf, swf, tar, zip
Desc: A haXe Library for supporting different file formats.
Website: http://code.google.com/p/hxformat
License: BSD
Owner: ncannasse
Version: 1.23.2
ncannasse commented 12 years ago

hxsl2 library is not yet finalized / released, since I didn't yet have time to test it with my projects.

You're welcome to contribute fixes, or use the hxsl-1 library which is available in "format.hxsl" code (haxelib install format)

ncannasse commented 11 years ago

Closing this one since we had a lot of changes with hxsl v2. please send a reproducable shader if it's still an issue