ncase / loopy

A tool for thinking in systems
http://ncase.me/loopy/
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embed parts of a loop? #15

Open trenkert opened 6 years ago

trenkert commented 6 years ago

I'd like to embed parts of a loop as visualizations into a longer journalistic-academic paper. I'd like to use it as an argumentation map where readers can follow parts of the loop dynamic and jump between paragraphs. The whole loop, though, should only be visible at the very end. Is something like this doable?

ncase commented 6 years ago

That's a cool idea! Sadly, there's not an easy way to do that yet -- you could create the whole loop, then "remix" it several times, erasing the nodes you don't want to be visible yet.

Alternatively, may I recommend a "competitor"? Kumu's another system-diagramming tool, that has the hide-nodes-until-end feature: https://kumu.io/tour (free for public projects or student projects, but unfortunately costs quite a bit for private projects)

trenkert commented 6 years ago

Thanks!

Is it possible to include links to other loops on the "board"? This way, I could create subsets of the whole thing where readers can click on to get to the next bigger picture.

trenkert commented 6 years ago

@ncase thanks for pointing me to kumu.io. Unfortunately, I can only use open source software, so I'll stick with loopy for now.

Another thing:

Nesting, limit-effects, and self-reference / recursive loops would be a nice thing to have in loopy.

  1. nesting: a system of loops can be nested as a single node in loopy. It is possible to zoom in or out of nodes.

  2. limit-effects: nodes that become completely full or empty can put a strain on the whole system by producing special effects when they hit their upper or lower limit (like "spillover" or becoming completely inactive).

  3. self-reference: a curved arrow that feeds into the same node it originates from.

1000i100 commented 4 years ago

I'm planing to do all of that : For display options : #34 and #41 Near nesting behavior : #35 limit effects : #7 threshold and some life/death mechanics self reference : done in loopy 1.1 isn't it ?