Open JuliaBehnsen opened 2 years ago
Currently, surfaces and volumes are not handled together in normal hires rendering mode. If you switch to Raycasting option you should be able to see both together.
Maybe I should clear all surfaces when volumes are loaded in order to reduce the confusion.
Cheers, Ajay
On Sat, Apr 2, 2022, 2:14 AM JuliaBehnsen @.***> wrote:
Great to see version 3.0 released! Unfortunately I immediatly found something to make it crash...
When loading a surface, and then a .pvl.nc dataset (drop and drag), the surface editor stays open, with the surface still shown. However clicking on the surface will make Drishti crash.
Also when loading a volume file first, and then a surface, the surface editor will open, with the surface, but the surface itself seems invisible. It can be moved etc, but I can't seem to make it show. (I think maybe you're not meant to open both a volume file and a surface at the same time?)
Opening two surfaces, one after the other, seems to work fine.
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Great to see version 3.0 released! Unfortunately I immediatly found something to make it crash...
When loading a surface, and then a .pvl.nc dataset (drop and drag), the surface editor stays open, with the surface still shown. However clicking on the surface will make Drishti crash.
Also when loading a volume file first, and then a surface, the surface editor will open, with the surface, but the surface itself seems invisible. It can be moved etc, but I can't seem to make it show. (I think maybe you're not meant to open both a volume file and a surface at the same time?)
Opening two surfaces, one after the other, seems to work fine.