Closed neithernor closed 11 years ago
can we swap these to use the PNG assets instead of SVG to significantly reduce page load? (while also preloading game assets)
Unfortunately I'm not using canvas to do the animations. Mike, are you using anything special to run the sprite animations in canvas? If so I can reuse that. If not, I can convert the svgs into pngs to use.
Um, you could possibly reuse the Actor class animations. I'm not too worried about Firefox right now because canvas implementation is very slow. Rest of this issue is a duplicate of #58
This is fixed as a result of #58, just swapped out SVG assets for PNGs
in the hover state the characters fall out of alignment with their box