When a user clicks on the timer, the user should get the appropriate 'Game Over' functionality they would see if the timer were expire right now.
This is an intermediate step until we can complete #13. The goal is to allow us to wire up the different game end states before the timer behavior is done.
When a user clicks on the timer, the user should get the appropriate 'Game Over' functionality they would see if the timer were expire right now.
This is an intermediate step until we can complete #13. The goal is to allow us to wire up the different game end states before the timer behavior is done.