ncsoft / Unreal.js

Unreal.js: Javascript runtime built for UnrealEngine
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JavascriptPlayground could not be compiled with UE4.21.2 #242

Open wavebit opened 5 years ago

wavebit commented 5 years ago

Reproduce Steps:

  1. Clone Unreal.js: B:\Documents\Unreal Projects>git clone https://github.com/ncsoft/Unreal.js Cloning into 'Unreal.js'... remote: Enumerating objects: 6, done. remote: Counting objects: 100% (6/6), done. remote: Compressing objects: 100% (6/6), done. remote: Total 4855 (delta 2), reused 0 (delta 0), pack-reused 4849R Receiving objects: 100% (4855/4855), 37.00 MiB | 7.15 MiB/s, done. Resolving deltas: 100% (2021/2021), done. Encountered 51 file(s) that should have been pointers, but weren't: Examples/Content/Color.uasset Examples/Content/Demo.umap Examples/Content/ExampleBlueprint.uasset Examples/Content/Geometry/Meshes/1M_Cube.uasset Examples/Content/Geometry/Meshes/1M_Cube_Chamfer.uasset Examples/Content/Geometry/Meshes/CubeMaterial.uasset Examples/Content/Geometry/Meshes/TemplateFloor.uasset Examples/Content/Hello2048.umap Examples/Content/HelloBlueprint.umap Examples/Content/HelloCanvas.umap Examples/Content/HelloCharacter.umap Examples/Content/HelloGame.umap Examples/Content/HelloInputBinding.umap Examples/Content/HelloProcess.umap Examples/Content/HelloReplication.umap Examples/Content/HelloRest.umap Examples/Content/HelloScope.umap Examples/Content/HelloSnippet.umap Examples/Content/HelloSpringy.umap Examples/Content/HelloTimer.umap Examples/Content/HelloUMG.umap Examples/Content/HelloWorld.umap Examples/Content/Mannequin/Animations/ThirdPersonIdle.uasset Examples/Content/Mannequin/Animations/ThirdPersonJump_End.uasset Examples/Content/Mannequin/Animations/ThirdPersonJump_Loop.uasset Examples/Content/Mannequin/Animations/ThirdPersonJump_Start.uasset Examples/Content/Mannequin/Animations/ThirdPersonRun.uasset Examples/Content/Mannequin/Animations/ThirdPersonWalk.uasset Examples/Content/Mannequin/Animations/ThirdPerson_AnimBP.uasset Examples/Content/Mannequin/Animations/ThirdPerson_IdleRun_2D.uasset Examples/Content/Mannequin/Animations/ThirdPerson_Jump.uasset Examples/Content/Mannequin/Character/Materials/M_UE4Man_Body.uasset Examples/Content/Mannequin/Character/Materials/M_UE4Man_ChestLogo.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D.uasset Examples/Content/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N.uasset Examples/Content/Mannequin/Character/Mesh/SK_Mannequin.uasset Examples/Content/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset.uasset Examples/Content/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton.uasset Examples/Content/Mannequin/Character/Textures/UE4Man_Logo_N.uasset Examples/Content/Mannequin/Character/Textures/UE4_LOGO_CARD.uasset Examples/Content/Mannequin/Character/Textures/UE4_Mannequin_MAT_MASKA.uasset Examples/Content/Mannequin/Character/Textures/UE4_Mannequin__normals.uasset Examples/Content/ProxyGameMode.uasset Examples/Content/ThirdPerson/Meshes/CubeMaterial.uasset Examples/Content/helloJS.umap
  2. cd Unreal.js\Examples
  3. Open JavascriptPlayground.uproject with UE4.21.2.
  4. Alert "JavascriptPlaygound module is missing" will pop up. Select rebuild it.

Result: Error "JavacriptPlayground could not be compiled. Try rebuilding from source manually." will pop up.

System Environments: Windows 10 64bit UE4.21.2 from Epic Games Launcher Unreal.js 0.3.3 from Unreal Engine Marketplace

crocuis commented 5 years ago

updated JavascriptPlayground.uproject file now.