Open nczempin opened 10 years ago
I think "wave repelled" or something along those lines would be sufficient after the end of a wave. The level end message could be a bit more detailed, though.
Yes, but for the tutorial I want to introduce new gameplay elements after each wave, so I'll want to let it be as flexible and general as possible.
Ok. Then the mission.ini files could be expanded to contain a custom message (or a reference to a generic/default message) for each wave.
To be as flexible as possible, we should have:
In here we'll just handle the mission-specific success and failure messages, whereas the "between waves" messages are dealt with in issue #63
Please take a look at issue #18 for some "generic" success and failure messages.
We'll use those when we don't have any more specific ones, like we would in the tutorial.
Especially for tutorials, we should have some text for an "after action report" when you clear a wave and/or a level (a map with several waves).