Closed nczempin closed 10 years ago
Uncommenting line 191 in game.lua shows that towers on the last row are not detected. I'll look into this.
Fix: modify line 37 in game.lua: o.towers.maxamount = (o.map.width+1) * o.map.height
I'm not sure if you want to add this as a hotfix, so I'll leave the committing part to you, @nczempin.
It's okay to use a regular feature/issue/#122 branch and merge that into develop; 0.7 hasn't been released yet. You (or was it me?) seemed to mix in a spurious "origin" in there somewhere in a different issue, so you may want to get some practice with "Git Flow" .-)
or just merge it right into develop
fixed in cbdbf087940cc26117eaf89d51e338625a4bdd24. [But I think the branch name is wrong again...]
possible one-off error