Closed nczempin closed 12 years ago
This should help: http://www.pygame.org/docs/ref/time.html
I used the tick() method, setting the frame rate to 60. however, this made the game very slow (so apparently it runs at a much higher rate than 60). We need to adjust the animation speed (how far the shot moves per tick, how far the ship moves per tick).
Right now, the game plays faster on faster machines: The ship moves faster, and so does the bullet.
There needs to be some kind of mechanism to have a constant game speed across platforms.