Open Butterscotch96 opened 1 year ago
Actually I lied apparently I'm using 16.0.3. Didn't know that existed.
MotionPlus controllers require connecting the controller when it's laying face down on a flat surface in order to perform the initial calibration properly. Without this, the motion calibration will be wrong.
MotionPlus controllers require connecting the controller when it's laying face down on a flat surface in order to perform the initial calibration properly. Without this, the motion calibration will be wrong.
Ok now the motion controls just don't work.
IIRC there are some timing related issues when it comes to initialising and correctly identifying the Motion Plus extension. You may have to try connecting the controller more than once in order for it to initialise properly. I never managed to perfect this as I don't actually own a Motion Plus controller.
IIRC there are some timing related issues when it comes to initialising and correctly identifying the Motion Plus extension. You may have to try connecting the controller more than once in order for it to initialise properly. I never managed to perfect this as I don't actually own a Motion Plus controller.
Would be good to try a non-motion plus one.
Without Motion Plus, motion controls don't work as expected due to lack of gyro.
Yeah same issue
Switch Firmware Version
16.0.2 (Latest)
Atmosphère Version
1.5.2 (Latest)
Mission Control Version
0.9.2 (Latest)
Boot Method
Hekate
Issue Description
I tried playing MK8D with my Wiimote in a Wii Wheel (like a normal human) but I got into the race and it made me hard turn to the right. It worked for a bit when I had the Wiimote vertical just up until it didn't. Then started making me turn right and it worked a bit when I had it the normal way and it kept doing this in a loop.
Error Report
No response
Additional Context
I am using an official Wiimote Plus (Wii Motion Plus Inside). I don't think I'm using other sysmodules and I am using sysnand.