Traceback (most recent call last):
File "C:\Users\koradir\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\coa_tools\operators\edit_mesh.py", line 681, in execute
if not self.triangulate_fill(context):
File "C:\Users\koradir\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\coa_tools\operators\edit_mesh.py", line 542, in triangulate_fill
average_edge_cuts(bm,obj)
File "C:\Users\koradir\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\coa_tools\operators\edit_mesh.py", line 93, in average_edge_cuts
edges_len_average, shortest_edge = get_average_edge_length(bm,obj)
File "C:\Users\koradir\AppData\Roaming\Blender Foundation\Blender\2.79\scripts\addons\coa_tools\operators\edit_mesh.py", line 78, in get_average_edge_length
edges_len_average = edges_len_average/edges_count
ZeroDivisionError: division by zero
location: <unknown location>:-1
I was tracing a fairly large sprite with a 0.10 stroke distance setting.
Upping that to 0.20 resolved the issue.
I was tracing a fairly large sprite with a
0.10
stroke distance setting. Upping that to0.20
resolved the issue.