Open Kiharakat opened 5 years ago
Current workflow is meant to draw guide lines and then just press the Generate Mesh Operator. That way you have exact control of where you would like to add detail. Triangulate Mesh might come back at some point though.
Looking forward to being able to use Triangulate Mesh again. It really helps to speed up the process sometimes.
Im using blender 2.8 with the plugin COA, and im trying to use the mesh editor, but there is not "triangulate mesh". I dont know if its missing, or is there another way to active it? Help?