Closed SirPigeonz closed 8 years ago
If Z scale is locked on bone transform it can be safely scaled without sprites changing their Z order when animating. :)
This is fixed with this commit. Newly created bones in armature mode are locked now. 66659c8850d7e8b9504a11bc7dfce41b1398ac4a
If Z scale is locked on bone transform it can be safely scaled without sprites changing their Z order when animating. :)