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ndepoel
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FSR2Unity
FSR 3.0 Upscaler integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
https://forum.unity.com/threads/open-source-fsr-3-0-upscaler-for-unity-birp-dx11-ppv2-multi-platform.1436665/
MIT License
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No shadows with quality levels other than Native.
#15
TokyoWarfare
opened
2 weeks ago
2
Not full screen
#14
gambikules
opened
1 month ago
2
fsr3 frame generation?
#13
YakovAU
opened
5 months ago
1
Frame Generation
#12
sekkit
closed
6 months ago
2
Is UGUI objects supported
#11
sekkit
closed
6 months ago
1
No VR Support
#10
frostbone25
opened
7 months ago
1
Error occurs when switching game view in editor mode
#9
2324268086
opened
7 months ago
2
BUG with Multiple Cameras doing full-scene render (Split-Screen)
#8
petersvp
opened
8 months ago
3
Not an issue just wondering how to do something
#7
Pjbomb2
closed
9 months ago
3
Would you like to Support Webgl ?
#6
xue-blood
opened
11 months ago
5
Increase FPS?
#5
2324268086
opened
12 months ago
4
Question: new Metal 3.1 shading language supports image atomics needed by this project?
#4
oscarbg
closed
1 year ago
2
Potential support for multiple camera?
#3
dklassic
opened
1 year ago
4
URP please
#2
projectnullthegame
opened
1 year ago
1
URP Support ?
#1
ghost
opened
1 year ago
1