ndouglas / downdelving-old

An experimental roguelike written in Rust.
The Unlicense
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NPCs should have attributes. #5

Open ndouglas opened 2 years ago

ndouglas commented 2 years ago

Story

As a player, I want NPCs to have attributes so that they vary interestingly, and gain experience, and so forth.

Acceptance Criteria

Implementation Notes

I'm going to wait for a while to do this one; I suspect it'll take some decent amount of refactoring to get to this point.