Currently guildnet is shut down and shardnet is shut down until the next iteration.
To minimize the amount of work we do after network goes online / offline I introduce the switch which can be modified directly in env variable or in a render.yml config.
Currently
guildnet
is shut down andshardnet
is shut down until the next iteration. To minimize the amount of work we do after network goes online / offline I introduce the switch which can be modified directly in env variable or in a render.yml config.