nebula-engine / Nebula

c++ 3d game engine
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fix DrawElements rendering segfault #55

Open chuck1 opened 9 years ago

chuck1 commented 9 years ago

this should return program to previous state of functionality

chuck1 commented 9 years ago

in the meantime, implement primitive rendering using glVertex functions.

chuck1 commented 9 years ago

note: installing wine completely broke OpenGL in the engine