nebula-engine / Nebula

c++ 3d game engine
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make multiplyer using network plugin #67

Closed chuck1 closed 9 years ago

chuck1 commented 9 years ago

implement a network plugin first with direct connection using sockets then using steamworkds API

chuck1 commented 9 years ago
chuck1 commented 9 years ago
chuck1 commented 9 years ago
chuck1 commented 9 years ago

SHOULD HAVE HAD SPECIFIC TASKS TO MARK OFF