Closed GoogleCodeExporter closed 9 years ago
BeastMain.java line 477:
if (arguments.hasOption("beagle_SSE")) {
beagleFlags |= BeagleFlag.PROCESSOR_CPU.getMask();
beagleFlags |= BeagleFlag.VECTOR_SSE.getMask();
}
Assumes if you give the SSE switch then you want CPU. I guess this is
unnecessary (because all else being equal it will default to CPU) and causes
the issue with mixed CPU/GPU.
Suggest we remove line 477 and state that this flag will indicate that SSE
should be used where appropriate.
Original comment by ramb...@gmail.com
on 16 Jan 2014 at 2:42
Made change suggested. Marking as fixed.
Original comment by ramb...@gmail.com
on 23 Jan 2014 at 4:50
Original issue reported on code.google.com by
msuch...@gmail.com
on 16 Jan 2014 at 2:36