Closed progval closed 6 years ago
Proposal:
Why should the scientist only have one mine if there are two infected already? One infected destroys the mine and the other goes through, or even both if the first survived as he had been healed. Note that having one mine only is awkward for a scientist if he has else two mines. Maybe you can decrease the damage done by scientist mines if there are less than five players and not more than two infected, the nerf would be less obtrusive.
Why should the scientist only have one mine if there are two infected already? One infected destroys the mine and the other goes through, or even both if the first survived as he had been healed. Note that having one mine only is awkward for a scientist if he has else two mines.
Agreed.
Maybe you can decrease the damage done by scientist mines if there are less than five players and not more than two infected, the nerf would be less obtrusive.
This is getting too complicated.
@ProgVal I think I should merge this one if you include it in a config option whereby one can disable it. As it has become complicated, we won’t think out anything better.