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nedbrek
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Atlantis
Main Atlantis development Repository
GNU General Public License v2.0
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Allow factions who have lost leaders to WITHDRAW replacements
#144
nedbrek
closed
3 years ago
0
Disable weather
#143
nedbrek
closed
3 years ago
0
Data changes
#142
nedbrek
closed
4 years ago
0
Add fleets
#141
nedbrek
closed
4 years ago
0
Allow region races to use abbreviations
#140
nedbrek
closed
4 years ago
0
Allow region products to be specified with strings
#139
nedbrek
closed
4 years ago
1
Allow item references to use strings
#138
nedbrek
closed
4 years ago
0
Fix for taxes (invalid memory read)
#137
nedbrek
closed
4 years ago
0
Fixes to item descriptions
#136
nedbrek
closed
4 years ago
0
Start automation
#135
nedbrek
closed
4 years ago
0
Fixed a bug in hunger calculations that could consume a whole unit
#134
nedbrek
closed
4 years ago
0
Fix LEAVE to work when building (something new)
#133
nedbrek
closed
4 years ago
0
Fix for GIVE LIMIT on items which can walk
#132
nedbrek
closed
4 years ago
0
Mass cleaning: faction.{cpp,h}
#131
nedbrek
closed
4 years ago
0
Added "LIMIT <move>" to GIVE
#130
nedbrek
closed
4 years ago
0
Battle report: Differentiate between damaged and destroyed units
#129
nedbrek
closed
4 years ago
0
Changed I_WOOD_OR_STONE sharing to use wood from unit's inventory bef…
#128
nedbrek
closed
4 years ago
1
Fix for units flying out to sea
#127
nedbrek
closed
4 years ago
0
Added New Building 'Magical Citadel'
#126
Mochnant
closed
4 years ago
0
Updated game.{h,cpp} for modern style and semantics
#125
nedbrek
closed
4 years ago
0
Miskatonic Rulesset: Enabled weather
#124
Mochnant
closed
4 years ago
0
Makefile: Move to C++ 11
#123
nedbrek
closed
5 years ago
0
Replace old random with rand()
#122
ghost
opened
5 years ago
2
Remove GUARD flag When Gate/Teleport/Portal
#121
Mochnant
closed
5 years ago
0
Fixed unit "inheritance" to honor SPOILS flags
#120
nedbrek
closed
5 years ago
0
Added global flag to disable FIND email command
#119
Mochnant
closed
5 years ago
0
Added option to restrict interactions between good and evil factions
#118
nedbrek
closed
5 years ago
0
Fixed no spoils flags to allow spoils up to the carrying capacity
#117
nedbrek
closed
5 years ago
0
Cleaned up battle code (Prep for damaged/destroyed lists)
#116
nedbrek
closed
5 years ago
0
Discover the peasant race along with region report
#115
nedbrek
closed
5 years ago
0
Fixed starvation with MAINT_COST_PER_HIT
#114
nedbrek
closed
5 years ago
0
Fix for multiple units consuming max
#113
nedbrek
closed
5 years ago
0
Fix for PRODUCE messages on errors
#112
nedbrek
closed
5 years ago
0
Miskatonic Rulesset Data Changes
#111
Mochnant
closed
5 years ago
0
Fix for linear combat and negative values
#110
nedbrek
closed
5 years ago
0
Improved battle reporting
#109
nedbrek
closed
5 years ago
0
Added hits per attack type to battle report
#108
nedbrek
closed
5 years ago
0
Removed error for work in no work areas
#107
nedbrek
closed
5 years ago
0
Added check for upgrade past version 49 (added new items)
#106
nedbrek
closed
5 years ago
0
Fix for check orders on DECLARE ALIGNMENT
#105
nedbrek
closed
5 years ago
0
Disabled Weather
#104
Mochnant
closed
5 years ago
0
Changed alignment to be explicit (instead of implicit)
#103
nedbrek
closed
5 years ago
0
Fixed Faction Leader Study Bug & Increased Gate Lore Weight
#102
Mochnant
closed
5 years ago
4
Change/Reduce Some Building Costs
#101
Mochnant
closed
5 years ago
1
Increased Mount Spawn Chances
#100
Mochnant
closed
5 years ago
0
Miskatonic 2 Rules Changes
#99
Mochnant
closed
5 years ago
0
Added option for linear combat (as opposed to exponential)
#98
nedbrek
closed
5 years ago
0
Changed Combat to a Linear Scale
#97
Mochnant
closed
5 years ago
1
Added option to limit swimming to coastal regions
#96
nedbrek
closed
5 years ago
0
Battle detail
#95
nedbrek
closed
5 years ago
0
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