What workflow / functionality is missing?
Installing AR Simulation in a project using AR Foundation 4 requires users to enable the "AR Simulation" loader in Project Settings / XR Plug-in Management first. If not unity will throw warnings that no Subsystem is enabled.
In previous versions of AR Foundation (< 4) XR Management did automatically enable Subsystems.
Describe the solution you'd like
AR Simulation should enable itself as a loader in XR Plug-in Management on installation.
What workflow / functionality is missing? Installing AR Simulation in a project using AR Foundation 4 requires users to enable the "AR Simulation" loader in Project Settings / XR Plug-in Management first. If not unity will throw warnings that no Subsystem is enabled. In previous versions of AR Foundation (< 4) XR Management did automatically enable Subsystems.
Describe the solution you'd like AR Simulation should enable itself as a loader in XR Plug-in Management on installation.