needle-tools / selective-profiling

Selectively deep profile single methods while your game is running in Unity's Profiler 🔬
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[Feature] Hide / collapse irrelevant hierarchy entries #10

Closed marwie closed 3 years ago

marwie commented 3 years ago

Some entries to just increase nesting and can potentially be collapsed/hidden

for example UIRepaint -> UIR.ImmediateRenderer image

marwie commented 3 years ago

image

marwie commented 3 years ago