Closed GoogleCodeExporter closed 8 years ago
Original comment by troeks@gmail.com
on 30 Jul 2009 at 9:32
Is it possible that this is caused by reloadui -> recurring tick happening
before the
client reads guild info for standby %?
Original comment by evlogimenos
on 31 Jul 2009 at 6:52
It seems unlikely, as EPGP usually gets the standby percentage milliseconds
after the
reloadui, which is long before a user can manually interact with the popup
dialog to
resume the recurring ticker.
Original comment by troeks@gmail.com
on 31 Jul 2009 at 9:32
I tried this on my test guild and it works correctly. Weird ain't it? :-)
Original comment by evlogimenos
on 31 Jul 2009 at 1:14
I wonder how it happened my self, it also only happened once or twice. I'll try
to
sit down and debug it the next time I see it happens.
Original comment by troeks@gmail.com
on 31 Jul 2009 at 4:49
I noticed the bug again today while wiping on Freya. After some minor testing I
found
the initial culprit: zoning.
I managed to reproduce it by doing the following:
1. Start a recurring.
2. Zone
3. Wait for the recurring to hit.
The following happened:
0008.06| R Yaranaika: EPGP: +10 EP (oh hi thar) to Rislunsj, Yaranaika
0008.06| R Yaranaika: EPGP: +10 EP (oh hi thar - Standby) to Killerbee
This is with 75% for those on standby.
Some quick rounds of testing (it's past 12AM after all right now!) indicates
that
opening the EPGP frame or forcing a update of the guild list will fix the
issue, and
set extras to 75%.
Anything that triggers a update of the guild roster will fix the issue in other
words.
Original comment by troeks@gmail.com
on 31 Jul 2009 at 10:14
It will be safer to store decay, base_gp, min_ep and extras_p in saved
variables. Even
with a guild roster after zoning we might have a race condition. Come to think
about it,
even saving in the db is problematic since in EPGP the db is not available
until the first
GUILD_ROSTER. Chicken and egg in other words :-/
Original comment by evlogimenos
on 1 Aug 2009 at 10:57
Original comment by evlogimenos
on 1 Aug 2009 at 11:01
A more sane solution would be to delay the recurring award to happen after a
GUILD_ROSTER_UPDATE (like loading does).
Original comment by evlogimenos
on 1 Aug 2009 at 11:02
This is fixed in r1312 and r1313.
Original comment by evlogimenos
on 13 Aug 2009 at 8:47
This is partially fixed. LibGuildStorage needs a fix as well. Trond will take a
look at this
later.
Original comment by evlogimenos
on 13 Aug 2009 at 9:53
Issue 510 has been merged into this issue.
Original comment by evlogimenos
on 3 Dec 2009 at 11:33
This should be fixed in epgp-6.
Relevant change:
http://code.google.com/p/epgp/source/detail?r=2c1a977119cb1dce51fba66131431f840c
7e13b2
Original comment by evlogimenos
on 2 Dec 2010 at 11:40
Original issue reported on code.google.com by
troeks@gmail.com
on 30 Jul 2009 at 8:58