neil4 / RetroArch-Lite

Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
http://www.libretro.com
GNU General Public License v3.0
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Menu navigation problem (N64) #4

Open master1274 opened 4 months ago

master1274 commented 4 months ago

I found it difficult to navigate the menu when emulating a Nintendo 64. This console has a specific gamepad. This means that a specific touchscreen overlay is also necessary. There is no built-in. Tried to use from the original RetroArch - Flat. But it is impossible to navigate through the menu. Because depending on the settings of the confirmation button, it is either not possible to move up or down the hierarchy. If an overlay is added to emulate this console, this must definitely be taken into account. Using other overlays in emulation of this console is not very convenient.

neil4 commented 4 months ago

I might add an N64 overlay, but I don't think the cores really need it. They're made to work with standard dualshock-style controls.

master1274 commented 4 months ago

You need to add an N64 overlay. It's too specific. And you can only use non-original gamepad overlays when the original one is missing. Or something else is completely suitable. For N64 It is extremely important to have an original one. And when you do it, you will understand what problem I spoke about above. When the navigation method in the interface was done (in the implementation used in RetroArch Lite), core N64 and there was no overlay for it. Therefore, no one thought about possible difficulties.