Closed Banjer closed 10 years ago
We have:
At other times the head will not be moved beyond -100 to +100 for X,Y and 0 to 200 for Z. What is the problem with this?
I have been a bit busy the last few days, and didn't have time to reply, but the current configuration doesn't seem to offset the hame positions (enough). I'll dive a bit deeper in this weekend and come back with a more extensive reply.
OK, taken a look at this.
With my -100, -100 setting and a centred rectangular print we appear to be 1.5mm and 1.0mm out on X and Y. We should probably use -101.5 and -101.0 for X and Y Home respectively.
I would prefer to fix this for both manually set and calculated home positions (I have a feeling that calculated will become the fashion in the future). Z-wise, I am not sure that Z Height - 0.1mm is the right thing to do. Maybe 201.0mm (1mm outside the build area) would be a better value.
It would be great if you can confirm my 1.5mm and 1.0mm offset values are correct.
I have re-instated the X and Y Home offsets but presently left Z alone.
Niel, still haven't got the time to have a closer look, but your solution seems to be better, and everything works nicely now, thanks.
Some configuration changes to restore some of the behaviour Nopheads original firmware had concerning homing and preventing endstops from getting hit on moves other then homing.