Open gdunstone opened 10 years ago
fixed by changing the header for DofAltPass
namespace itg { /* * @see http://blenderartists.org/forum/showthread.php?237488-GLSL-depth-of-field-with-bokeh-v2-4-(update) */ using namespace tr1; class DofAltPass : public RenderPass { public: typedef shared_ptr<DofAltPass> Ptr; ...
fixed by changing the header for DofAltPass