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nem0
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LumixEngine
3D C++ Game Engine - yet another open source game engine
MIT License
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Compatibility with old systems (Dell Inspiron 15-3552)
#1514
ianilychh1
closed
3 weeks ago
1
Bindless
#1513
nem0
closed
2 weeks ago
0
Scale 0 issues
#1512
nem0
opened
2 months ago
0
GUI text - center multiline text
#1511
nem0
opened
2 months ago
0
Crash when using custom material and impostor
#1510
nem0
opened
2 months ago
0
Curve decal crash
#1509
nem0
opened
2 months ago
0
Bindless
#1508
nem0
opened
3 months ago
1
Deploy fails
#1507
nem0
closed
3 months ago
1
Windows crash when closing Lumix Studio
#1506
RednibCoding
closed
3 months ago
2
SSAO - depth aware upscale
#1505
nem0
opened
4 months ago
0
postprocesses are not reloaded on change
#1504
nem0
closed
4 months ago
0
Squircles in GUI
#1503
nem0
opened
5 months ago
0
Use NtQueryDirectoryFileEx to iterate files for faster iteration
#1502
nem0
opened
5 months ago
0
Skeletal mesh not rendering properly on AMD gpu's
#1501
CitroenGames
closed
2 months ago
7
Removed duplicate function prototypes
#1500
jayrulez
closed
5 months ago
0
Renamed header files .h => .hpp
#1499
jayrulez
opened
8 months ago
0
Fixed building with dynamic plugins
#1498
jayrulez
closed
8 months ago
0
Separated foundation layer from engine
#1497
jayrulez
closed
8 months ago
0
Resource UID
#1496
nem0
opened
1 year ago
1
Incorrect culling of large models in asset editor view
#1495
nem0
opened
1 year ago
0
lua require does not work in packaged projects
#1494
nem0
closed
1 year ago
1
Property grid - property filter
#1493
nem0
closed
6 months ago
1
Color in lua API does not work
#1492
nem0
closed
1 year ago
1
Luau crash
#1491
nem0
closed
1 year ago
1
The pitch axis on FPS script
#1489
Nickykun
closed
1 year ago
2
Initial attempt to compile on OSX, seems like only Windows/Linux is s…
#1488
Super-Genius
closed
1 year ago
2
Luau autocomplete/navigation in built-in editor
#1487
nem0
opened
1 year ago
0
Improve SSAO reprojection
#1486
nem0
opened
1 year ago
0
Postprocess serialization
#1485
nem0
opened
1 year ago
0
Organize navzones and probes
#1484
nem0
opened
1 year ago
0
Various things fixed that appeared from compiling with clang-15 on linux
#1483
boberfly
closed
1 year ago
0
Update player_fps.lua
#1482
Nickykun
closed
1 year ago
0
Lua API - color issues
#1481
nem0
closed
1 year ago
1
Fsr2
#1480
nem0
closed
1 year ago
0
Lua - vector and quaternion api
#1479
nem0
opened
1 year ago
0
Grass painting crash
#1478
nem0
opened
1 year ago
0
Motion vectors
#1477
nem0
closed
1 year ago
0
Lua plugins leak
#1476
nem0
closed
1 year ago
1
Incorrect hierarchy view when additively loading world in runtime
#1475
nem0
opened
1 year ago
0
Luau
#1474
nem0
closed
1 year ago
0
Luau
#1473
nem0
closed
1 year ago
0
Fbx rework
#1472
nem0
closed
1 year ago
0
Anim refactor
#1471
nem0
closed
1 year ago
0
Reloading Lua modules
#1470
nem0
opened
1 year ago
0
Screenspace gizmo mode
#1469
nem0
opened
1 year ago
0
Move writePrefab to main thread, it's not threadsafe
#1468
nem0
closed
1 year ago
1
LODs - use screen size instead of distance
#1467
nem0
opened
1 year ago
0
Anim compression
#1466
nem0
closed
1 year ago
0
How to build from source on MSYS2 MINGW64?
#1465
ghost
closed
1 year ago
1
Please add CMakeLists.txt
#1464
ghost
closed
1 year ago
1
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