Closed mario-132 closed 6 years ago
it can't create a selfcontained executable
But then, how are you going to release your game?
The game is pure data/scripts, run by common executable.
Is there any way I can access that?
I'm sorry, I don't understand, what do you want to access?
Well, what tool would I need to compile a lumix project to an executable? Or doesn't that exist yet?
On Sat, Jun 9, 2018, 21:05 Mikulas Florek notifications@github.com wrote:
I'm sorry, I don't understand, what do you want to access?
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even godot use pre-compiled executable and copy it to every exported game directory
it's precompiled here https://github.com/nem0/lumixengine_data/blob/master/bin/app.exe
Hi.
I am creating my own engine too, and I am wondering if your engine can export an executable, and how you make it into an executable. Could you tell me?
Thank you!