nemaara / A_New_Order

add-on campaign for The Battle for Wesnoth featuring the Akladians; originally by szopen
https://forums.wesnoth.org/viewtopic.php?f=8&t=6486
GNU General Public License v2.0
11 stars 7 forks source link

Write a new AI to replace AI_CONTROLLER #45

Open nemaara opened 2 years ago

nemaara commented 2 years ago

AI_CONTROLLER is being removed so we need to get rid of it. Probably replace with a microAI or just make the player play the side which I am leaning toward.

cooljeanius commented 2 years ago

The way I've dealt with this so far has been just to copy the file with the AI_CONTROLLER macros into the add-on itself, so that way even once it's removed from mainline it'll still be here. See: https://github.com/nemaara/A_New_Order/blob/master/macros/ai/ai_controller.cfg

cooljeanius commented 1 year ago

@knyghtmare said he was working on a replacement for one of his other campaigns, so maybe once he's done with that, we can steal it

knyghtmare commented 1 year ago

@knyghtmare said he was working on a replacement for one of his other campaigns, so maybe once he's done with that, we can steal it

haha. That's in Cataclysm 2: release year 2029. Enjoy the wait

cooljeanius commented 1 year ago

haha. That's in Cataclysm 2: release year 2029. Enjoy the wait

:-(

cooljeanius commented 1 year ago

I hear that @Toranks might be looking into this

Toranks commented 1 year ago

I have adapted the existing one to use it as a [modification] in any scenario and campaign, configuring the controlled and controller sides by hand. However, to set up a scenario is much easier, and it is enough to continue using the same AI MACRO as before.

I have hardly advanced in the campaign yet, but IF the intention is to protect or move the allied leaders, instead of establishing the aggressiveness and caution of the entire side in general or with respect to a specific enemy, so I would recommend a replacement of this AI with this other one: https://forums.wesnoth.org/viewtopic.php?t=54533 This is specifically designed for leaders, and they blindly follow the orders, unlike the current AI, which only modifies aggressiveness/caution and is more subtle.

cooljeanius commented 1 year ago

ok so apparently PR #99 wasn't actually enough to close this, but, well, it's a step, at least