Currently, when running Minecraft on (I assume most wayland compositors, but I only tried) Hyprland and having the window on a workspace (think of workspaces like virtual desktops) that is in the background (not being displayed on any monitor) while the game is launching, the window hand off fails:
I assume this is because wayland usually limits background windows' FPS to 1, which causes the hand off to take too long and therefore fail. I think just increasing the deadline length would fix this problem.
Currently, when running Minecraft on (I assume most wayland compositors, but I only tried) Hyprland and having the window on a workspace (think of workspaces like virtual desktops) that is in the background (not being displayed on any monitor) while the game is launching, the window hand off fails:
I assume this is because wayland usually limits background windows' FPS to 1, which causes the hand off to take too long and therefore fail. I think just increasing the deadline length would fix this problem.