Closed Lolothepro closed 10 months ago
Forge patches in a call to RenderSystem.enabledBlend()
here, supposedly to avoid having a white border around the tabs. After the tabs are drawn, the search bar is rendered if it's enabled for the selected tab. The text rendering of the search box cursor and content explicitly disables blend again, which is why the blinking is in tune with the cursor and vanishes entirely when actual text is entered into the search box. Disabling blend again at the end of CreativeModeInventoryScreen#renderTabImage()
fixes this, doing it any earlier does not due to the ItemDecoratorHandler
re-enabling it.
It's worth noting that I cannot reproduce the issue this patch is supposed to fix and the patch also causes the selected tab background of the linked RP to render incorrectly, so it might be worth re-evaluating whether this patch is needed and why.
Removing the patched-in RenderSystem.enableBlend()
call and adding an additional RenderSystem.disableBlend()
call at the end of CreativeModeInventoryScreen#renderTabImage()
fixes both the blinking scroll bar and the incorrect tab background.
It seems the erroring piece of code linked by @XFactHD above was removed in 1.20.2: https://github.com/neoforged/NeoForge/blob/22eb3bd07576bb398955c29eb4a0f3768e74b88e/patches/net/minecraft/client/gui/screens/inventory/CreativeModeInventoryScreen.java.patch#L254
I'm going to close the issue on that basis, as well as not being able to reproduce the issue on 1.20.2 due to the linked resource pack in the issue description being outdated. If the issue can be reproduced on the latest NeoForge 20.2 with an updated resource pack, please leave a comment mentioning me and I'll reopen the issue.
No...
Can be reproduced in 1.20.2
It seems the erroring piece of code linked by @XFactHD above was removed in 1.20.2:
I'm going to close the issue on that basis, as well as not being able to reproduce the issue on 1.20.2 due to the linked resource pack in the issue description being outdated. If the issue can be reproduced on the latest NeoForge 20.2 with an updated resource pack, please leave a comment mentioning me and I'll reopen the issue.
Can be reproduced in 1.20.2
Please provide a resource pack that can reproduce the issue.
Can be reproduced in 1.20.2
Please provide a resource pack that can reproduce the issue.
https://github.com/neoforged/NeoForge/assets/68275908/8b57404b-062e-475e-a6c4-76a989e3f93a
CreativeModeInventoryScreen#renderTabButton
calls GuiGraphics#renderItemDecorations
which we modify to render ItemDecoratorHandler
s https://github.com/neoforged/NeoForge/blob/78681badc6611d0d2c7cf7e343abeda2af8b98c8/patches/net/minecraft/client/gui/GuiGraphics.java.patch#L49.
That render call calls ItemDecoratorHandler#resetRenderState
which modifies the GLState enabling blend, which we never revert/cleanup afterwards.
Minecraft Version: 1.20.1
NeoForge Version: 47.1.79
Vanilla:
https://github.com/neoforged/NeoForge/assets/68275908/d006a134-430a-46f9-b439-30fe148942ff
Neo:
https://github.com/neoforged/NeoForge/assets/68275908/c76b4311-51b1-4695-9602-cf1780144890
RP: https://modrinth.com/resourcepack/minimal (It blinks at the same moment as the search bar cursor)