Closed Thane5 closed 3 years ago
I wrote in pull request the reasoning behind this problem.
Here's a little nasty, temporary workaround for it:
I hope noone builds games for x32 machines these days, eh?
Oh freak, it actually doesn't work, because Unity always builds for x32 :(
I guess I'll have to make it even nastier:
I tried building for x64 Windows, but got 7 Errors that would prevent it.
The error message was always a variation of this:
Library\PackageCache\com.av.smart-hierarchy@94113c3d21\Base\HierarchySettingsProvider.cs(8,26): error CS0234: The type or namespace name 'EditorGUI' does not exist in the namespace 'UnityEditor' (are you missing an assembly reference?)
After removing Smart Hierarchy the build process did complete as it should.
Screenshot of the Console:![Screenshot 2020-11-11 182659](https://user-images.githubusercontent.com/13683581/98843622-81936600-244b-11eb-8251-2c6db9e2a772.png)