The value of the rendered pixel should be related to the gaussian within 3*sigma, and I don't seem to see a limit on that. With isect_tilesfunction, do all the gaussians in the tile where the overlay pixel is located have an effect on that pixel?
Am I understanding this correctly? Thank you very much
The value of the rendered pixel should be related to the gaussian within 3*sigma, and I don't seem to see a limit on that. With
isect_tiles
function, do all the gaussians in the tile where the overlay pixel is located have an effect on that pixel? Am I understanding this correctly? Thank you very much