Open paolovic opened 3 months ago
instead of (yet again) wrapping the already-convoluted _render_trajectory_video()
, perhaps this could be a script and/or module that outputs a camera_path json file, then the user can just use the existing render.py
with that input. and then there's also a camera path fixture that can be (1) unit tested and (2) debugged outside the render loop
instead of (yet again) wrapping the already-convoluted
_render_trajectory_video()
, perhaps this could be a script and/or module that outputs a camera_path json file, then the user can just use the existingrender.py
with that input. and then there's also a camera path fixture that can be (1) unit tested and (2) debugged outside the render loop
Hi, thanks for the feedback, and feedback addressed.
Hi,
as described in #2811 I added the following functionality:
Enter a desired eye position in world coordinates, and optionally a desired target, and get in return the images of the panoramic view from that pose in parallel to the floor. Anything is adjustable: eye, target, view angle, intermediate steps
ns-render pose-view --output-format images --load-config outputs/room1/splatfacto/2024-06-07_104843/config.yml --eye "0 0 -2" --load-dataparser-transforms outputs/room1/splatfacto/2024-06-07_104843/dataparser_transforms.json
Sample uniformly from the camera path and get the views from the corresponding view points
ns-render pose-view --output-format images --load-config outputs/room1/splatfacto/2024-06-07_104843/config.yml --viewpoints 3