Open nergmada opened 4 years ago
Do you reckon architectures for planning and execution (e.g. BDI engines) would be of interest in this section of the wiki?
Yes, I think that would be a really useful contribution. Would you be able to write something on that? And if so can I tag you on the branch at some point for that?On 1 Nov 2020 16:17, Felipe Meneguzzi notifications@github.com wrote: Do you reckon architectures for planning and execution (e.g. BDI engines) would be of interest in this section of the wiki?
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Sure, tag me, I will try to work on it once my semester settles!
You can tag me for HTN. I already have some material comparing PDDL and JSHOP input here. I will try to update my material with the recent HDDL and then we can discuss how sections should be organized. This will probably only happen once my semester settles too.
@Maumagnaguagno Wonderful, that's a huge help!
Yeah, I am still not 100% sure on the structure of this yet. I want to be able to structure sections in clearly defined ways so that when we discuss "This is how an RPG works" or "This is what PDB does" there's a similar level of detail, and structured in a way that they would expect every other page to be
We need a "feature template/guideline" to keep descriptions similar. My guess is that we need something like this:
I think we should also think about what problem the planning.wiki is trying to solve. We're not a substitution for academic literature. This isn't a place for undergrads to come and read one page rather than studying a paper or papers in detail.
My thoughts are the following
As an example of the kind of problems I envisage I give a sample of what I'm thinking of using FF as an example. I think however, the boilerplate for how a page is written will vary depending on exactly what's being written about, so we might need several templates.
Also known as: The RPG Heuristic, The Action Layer Heuristic Is it admissible?: Yes, action layers are admissible heuristic First Used: FF Planner by Jorge Hoffmann (link to planner page) Relevant Paper(s): FF Article, FF Journal Paper etc. (link)
The FF heuristic uses a delete relaxation (link to description of delete relaxation), to build a relaxed planning graph (RPG) which involves applying all applicable actions until all facts associated with the goal are true. blah blah blah
The FF heuristic serves as the basis for a number of classic planners, most notably FF and it's variants (link to FF page). It has also been adapted to be used in several temporal and temporal numeric planners as a means to solve the classical aspect of the temporal numeric problem. blah blah blah
Anything that deserves an additional section, where appropriate
I agree with you, we don't want people choosing the wiki over the papers, but some contributions may "replace the papers", sometimes we just want to discover that two names reference the same thing or glance an algorithm. Multiple templates would be ideal, but also cost a lot of time to develop and maintain.
I will try to match the style from your example and add things that we usually do not find in papers, such as comparison between descriptions and hidden tricks.
I'm happy to maintain the templates, I just don't necessarily have all the knowledge. I'll draft up some templates this week and see what I come up with
Since I'm in the discussion, I agree with Mau in this. I reckon this could be a quick guide at a higher level than wikipedia, where you get the idea of where to start.
The aim of guide 2.0 is to revive our somewhat dead guide section for the planning wiki. Here I outline a proposed "complete"* guide to planning
*obviously I don't actually mean "complete", but we are the planning.wiki so we have to give it a crack