nerk987 / txa_ant

Textured version of the A.N.T. Landscape blender addon
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Custom Heightmap for texture #17

Closed Steveeboh closed 6 months ago

Steveeboh commented 6 months ago

Hello I want to create a Custom Island.

I addet the TXA Landscape Add-on for that purpuse. with that I can easaly create random Islands but if I ad my own Heightmap the geometry of the Island is alright but all the other textures are adoptet from the initial Island created. Does anyone know how i can create all textures custom for my heightmap ?

Bildschirmfoto 2024-03-21 um 15 10 37
nerk987 commented 6 months ago

You can use your own heightmap. Generate a landscape at the resolution of your heightmap. Switch from the 3D view to the image editor, select the 'ant01_heightmap' from the pulldown and delete it using the 'x'. From the 'Image' menu, load your own height map (preferably a 16 bit or deeper image). Change the name at the top to 'ant01_heightmap'. From the 'File\External Data' menu, choose 'Pack Resources'. Go the the 'TXA LAndscape' panel and choose 'Landscape Eroder'. You should get an eroded and textured model using your heightmap.

Steveeboh commented 6 months ago

Thank you very much. Its working now