Open dark-swordsman opened 3 years ago
No, it uses the shader defined in the source IIRC. i had a version which did what you describe, it shouldn't be hard to implement.
No, it uses the shader defined in the source IIRC. i had a version which did what you describe, it shouldn't be hard to implement.
If you don't mind to share it, I (and not only I) would be much appreciated.
Hi 👋 It would me amazing to have some news about this project !
same please
Hello,
I found this when trying to figure out how to apply GLSL shaders via ffmpeg.
I was hoping to implement the shaders from this library, but I am unsure how to do it.
Do I just specify a value such as
-vf genericshader=/file/path/to/shader.glsl
?I wanted to confirm this before going through the arduous process of building ffmpeg (probably for Windows) with this.