A french release of a game plays at 60FPS in NTSC rather than locked at a PAL framerate of 50FPS.
(Using Fraps for Windows)
You can hear it with speedy music and a gameplay way too fast.
I fixed it by locking the NTSC framerate at 50 FPS but i think it could run better as a PAL game properly detected.
Games with this kind of issue :
NES (Dragon Ball: Le Secret du Dragon)
SNES (Dragon Ball Z : La Légende Saien)
Megadrive (Dragon Ball Z: L'Appel du Destin)
Bug found on : NES/SNES/Megadrive
A french release of a game plays at 60FPS in NTSC rather than locked at a PAL framerate of 50FPS. (Using Fraps for Windows)
You can hear it with speedy music and a gameplay way too fast. I fixed it by locking the NTSC framerate at 50 FPS but i think it could run better as a PAL game properly detected.
Games with this kind of issue : NES (Dragon Ball: Le Secret du Dragon) SNES (Dragon Ball Z : La Légende Saien) Megadrive (Dragon Ball Z: L'Appel du Destin)