nesrak1 / HKWorldEdit2

WIP Hollow Knight Level Editor
MIT License
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MacOS M1 OutOfMemoryException & OverflowException & EndOfStreamException #13

Open jeffssss opened 2 years ago

jeffssss commented 2 years ago

env : Apple M1 Pro ; macos monterey 12.1 (21C52) unity 2020.3.6.f1c1 hk version:1.4 i manually change gameDataPath in SceneLoad.OpenSceneByName(), and i can load scenelist, but when i load scene, i get various error: case1 :

OutOfMemoryException: Out of memory
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.MakeValue (AssetsTools.NET.AssetsFileReader reader) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField[] baseFields, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField baseField, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetTypeInstance (AssetsTools.NET.AssetsFile file, AssetsTools.NET.AssetFileInfoEx info, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetExtAsset (AssetsTools.NET.Extra.AssetsFileInstance relativeTo, System.Int32 fileId, System.Int64 pathId, System.Boolean onlyGetInfo, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:124)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferences (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetFileInfoEx inf) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:48)
Assets.Bundler.Loader.GenerateLevelFiles (AssetsTools.NET.Extra.AssetsManager am, AssetsTools.NET.Extra.AssetsFileInstance inst) (at Assets/Editor/Bundler/Loader.cs:55)
Assets.Bundler.Loader.GenerateLevelFiles (System.String levelPath) (at Assets/Editor/Bundler/Loader.cs:26)
SceneLoad.OpenScene (System.String path) (at Assets/Editor/SceneLoad.cs:40)
SceneSelector.OnGUI () (at Assets/Editor/SceneLoad.cs:121)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea.OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:353)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
UnityEngine.UIElements.EventDispatcher.OpenGate () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
UnityEngine.UIElements.EventDispatcherGate.Dispose () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

case 2:

OverflowException
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.MakeValue (AssetsTools.NET.AssetsFileReader reader) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField[] baseFields, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField baseField, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetTypeInstance (AssetsTools.NET.AssetsFile file, AssetsTools.NET.AssetFileInfoEx info, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetExtAsset (AssetsTools.NET.Extra.AssetsFileInstance relativeTo, System.Int32 fileId, System.Int64 pathId, System.Boolean onlyGetInfo, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:124)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferences (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetFileInfoEx inf) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:48)
Assets.Bundler.Loader.GenerateLevelFiles (AssetsTools.NET.Extra.AssetsManager am, AssetsTools.NET.Extra.AssetsFileInstance inst) (at Assets/Editor/Bundler/Loader.cs:55)
Assets.Bundler.Loader.GenerateLevelFiles (System.String levelPath) (at Assets/Editor/Bundler/Loader.cs:26)
SceneLoad.OpenScene (System.String path) (at Assets/Editor/SceneLoad.cs:40)
SceneSelector.OnGUI () (at Assets/Editor/SceneLoad.cs:121)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea.OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:353)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
UnityEngine.UIElements.EventDispatcher.OpenGate () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
UnityEngine.UIElements.EventDispatcherGate.Dispose () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)

case 3:

EndOfStreamException: Unable to read beyond the end of the stream.
System.IO.BinaryReader.ReadByte () (at <695d1cc93cca45069c528c15c9fdd749>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.ReadType (AssetsTools.NET.AssetsFileReader reader, AssetsTools.NET.AssetTypeValueField valueField) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeTemplateField.MakeValue (AssetsTools.NET.AssetsFileReader reader) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField[] baseFields, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.AssetTypeInstance..ctor (AssetsTools.NET.AssetTypeTemplateField baseField, AssetsTools.NET.AssetsFileReader reader, System.Int64 filePos) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetTypeInstance (AssetsTools.NET.AssetsFile file, AssetsTools.NET.AssetFileInfoEx info, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
AssetsTools.NET.Extra.AssetsManager.GetExtAsset (AssetsTools.NET.Extra.AssetsFileInstance relativeTo, System.Int32 fileId, System.Int64 pathId, System.Boolean onlyGetInfo, System.Boolean forceFromCldb) (at <efdc8da9d747489f83a7ee500012eff8>:0)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:124)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:133)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferencesRecurse (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetTypeValueField field) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:135)
Assets.Bundler.ReferenceCrawlerEditor.SetReferences (AssetsTools.NET.Extra.AssetsFileInstance inst, AssetsTools.NET.AssetFileInfoEx inf) (at Assets/Editor/Bundler/ReferenceCrawlerEditor.cs:48)
Assets.Bundler.Loader.GenerateLevelFiles (AssetsTools.NET.Extra.AssetsManager am, AssetsTools.NET.Extra.AssetsFileInstance inst) (at Assets/Editor/Bundler/Loader.cs:55)
Assets.Bundler.Loader.GenerateLevelFiles (System.String levelPath) (at Assets/Editor/Bundler/Loader.cs:26)
SceneLoad.OpenScene (System.String path) (at Assets/Editor/SceneLoad.cs:40)
SceneSelector.OnGUI () (at Assets/Editor/SceneLoad.cs:121)
UnityEditor.HostView.InvokeOnGUI (UnityEngine.Rect onGUIPosition, UnityEngine.Rect viewRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/HostView.cs:403)
UnityEditor.DockArea.DrawView (UnityEngine.Rect viewRect, UnityEngine.Rect dockAreaRect) (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:382)
UnityEditor.DockArea.OldOnGUI () (at /Users/bokken/buildslave/unity/build/Editor/Mono/GUI/DockArea.cs:372)
UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:353)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, UnityEngine.Matrix4x4 worldTransform, UnityEngine.Rect clippingRect, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:663)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Action onGUIHandler, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:635)
UnityEngine.UIElements.IMGUIContainer.HandleIMGUIEvent (UnityEngine.Event e, System.Boolean canAffectFocus) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:628)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:594)
UnityEngine.UIElements.IMGUIContainer.SendEventToIMGUI (UnityEngine.UIElements.EventBase evt, System.Boolean canAffectFocus, System.Boolean verifyBounds) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:583)
UnityEngine.UIElements.IMGUIContainer.HandleEvent (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/IMGUIContainer.cs:516)
UnityEngine.UIElements.CallbackEventHandler.HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase evt) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/EventHandler.cs:125)
UnityEngine.UIElements.MouseCaptureDispatchingStrategy.DispatchEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Events/MouseCaptureDispatchingStrategy.cs:83)
UnityEngine.UIElements.EventDispatcher.ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, System.Boolean imguiEventIsInitiallyUsed) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:373)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:336)
UnityEngine.UIElements.EventDispatcher.ProcessEventQueue () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:299)
UnityEngine.UIElements.EventDispatcher.OpenGate () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:264)
UnityEngine.UIElements.EventDispatcherGate.Dispose () (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:75)
UnityEngine.UIElements.EventDispatcher.ProcessEvent (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:364)
UnityEngine.UIElements.EventDispatcher.Dispatch (UnityEngine.UIElements.EventBase evt, UnityEngine.UIElements.IPanel panel, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/EventDispatcher.cs:216)
UnityEngine.UIElements.BaseVisualElementPanel.SendEvent (UnityEngine.UIElements.EventBase e, UnityEngine.UIElements.DispatchMode dispatchMode) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/Panel.cs:372)
UnityEngine.UIElements.UIElementsUtility.DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel panel) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:461)
UnityEngine.UIElements.UIElementsUtility.UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& eventHandled) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:209)
UnityEngine.UIElements.UIEventRegistration.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:74)
UnityEngine.UIElements.UIEventRegistration+<>c.<.cctor>b__1_2 (System.Int32 i, System.IntPtr ptr) (at /Users/bokken/buildslave/unity/build/External/MirroredPackageSources/com.unity.ui/Core/UIElementsUtility.cs:28)
UnityEngine.GUIUtility.ProcessEvent (System.Int32 instanceID, System.IntPtr nativeEventPtr, System.Boolean& result) (at /Users/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)
nesrak1 commented 2 years ago

At the latest commit, this is only compatible with 1.5. If you want 1.4 compatibility, go to the commit before 1.5 was supported (https://github.com/nesrak1/HKWorldEdit2/tree/c8725282e5b272e5a5dc8024c1557d9a662156e7).