Closed ibaios closed 2 years ago
I forgot to mention that I am using the nightly build (but the same happened with the latest release)
I made a dumb mistake in loading the emip file which has just been fixed in AssetsTools.NET (I don't use emips at all myself so they haven't gotten much testing). Any emip you've made so far should still work fine so you shouldn't need to redo it.
Thank you! Now it works smoothly!
I have created an emip with some text file modifications, and it works perfectly and I can apply the emip without problems, but when I open the emip to continue modifying the resource assets, if I want to update a text file that was already modified in the emip, and I use the import plugin, UABEA crashes with this error:
Unhandled exception. System.IO.EndOfStreamException: Unable to read beyond the end of the stream. at System.IO.BinaryReader.InternalRead(Int32 numBytes) at System.IO.BinaryReader.ReadInt32() at AssetsTools.NET.AssetsFileReader.ReadInt32() at AssetsTools.NET.AssetTypeTemplateField.ReadType(AssetsFileReader reader, AssetTypeValueField valueField) at AssetsTools.NET.AssetTypeTemplateField.ReadType(AssetsFileReader reader, AssetTypeValueField valueField) at AssetsTools.NET.AssetTypeTemplateField.MakeValue(AssetsFileReader reader) at AssetsTools.NET.AssetTypeInstance..ctor(AssetTypeTemplateField[] baseFields, AssetsFileReader reader, Int64 filePos) at AssetsTools.NET.AssetTypeInstance..ctor(AssetTypeTemplateField baseField, AssetsFileReader reader, Int64 filePos) at UABEAvalonia.AssetWorkspace.GetAssetContainer(AssetsFileInstance fileInst, Int32 fileId, Int64 pathId, Boolean onlyInfo) in D:\a\UABEA\UABEA\UABEAvalonia\AssetWorkspace.cs:line 161 at UABEAvalonia.AssetWorkspace.GetBaseField(AssetContainer cont) in D:\a\UABEA\UABEA\UABEAvalonia\AssetWorkspace.cs:line 205 at TexturePlugin.ImportTextAssetOption.SingleImport(Window win, AssetWorkspace workspace, Listb140_0(Object state)
at Avalonia.Threading.AvaloniaSynchronizationContext.<>c__DisplayClass5_0.b 0() in //src/Avalonia.Base/Threading/AvaloniaSynchronizationContext.cs:line 33
at Avalonia.Threading.JobRunner.RunJobs(Nullable`1 priority) in //src/Avalonia.Base/Threading/JobRunner.cs:line 37
at Avalonia.Win32.Win32Platform.WndProc(IntPtr hWnd, UInt32 msg, IntPtr wParam, IntPtr lParam) in //src/Windows/Avalonia.Win32/Win32Platform.cs:line 271
at Avalonia.Win32.Interop.UnmanagedMethods.DispatchMessage(MSG& lpmsg)
at Avalonia.Win32.Win32Platform.RunLoop(CancellationToken cancellationToken) in //src/Windows/Avalonia.Win32/Win32Platform.cs:line 198
at Avalonia.Threading.Dispatcher.MainLoop(CancellationToken cancellationToken) in //src/Avalonia.Base/Threading/Dispatcher.cs:line 61
at Avalonia.Controls.ApplicationLifetimes.ClassicDesktopStyleApplicationLifetime.Start(String[] args) in //src/Avalonia.Controls/ApplicationLifetimes/ClassicDesktopStyleApplicationLifetime.cs:line 126
at Avalonia.ClassicDesktopStyleApplicationLifetimeExtensions.StartWithClassicDesktopLifetime[T](T builder, String[] args, ShutdownMode shutdownMode) in /_/src/Avalonia.Controls/ApplicationLifetimes/ClassicDesktopStyleApplicationLifetime.cs:line 175
at UABEAvalonia.Program.Main(String[] args) in D:\a\UABEA\UABEA\UABEAvalonia\Program.cs:line 47
1 selection) at TexturePlugin.ImportTextAssetOption.ExecutePlugin(Window win, AssetWorkspace workspace, List
1 selection) at UABEAvalonia.PluginWindow.BtnOk_Click(Object sender, RoutedEventArgs e) in D:\a\UABEA\UABEA\UABEAvalonia\PluginWindow.axaml.cs:line 59 at System.Threading.Tasks.Task.<>c.I include the emip in case it helps.
Thank you in advance, and great work!!! hk-eu-es-202112261247.zip