Open repinek opened 1 year ago
I don't think BC6H is a supported encoding format for UABEA (none of the libraries handle it right now)
These are all unsupported: https://github.com/nesrak1/UABEA/blob/master/TexturePlugin/TextureEncoderDecoder.cs#L513-L518
//pls don't use what this mean xd
This means don't use it because it's unsupported
i tried change texture2D and this happened, i use texture format bc6h